Ngan Do
Senior Game Developer
I am working in game industry because I am in love with making things beautiful interactive in different ways.
My current attention is gaming graphics (VR/AR) and artificial intelligence in game.
My goal to be fullstack software engineer
- 5 years of experience in gaming industry
- Experience on Unity, native Android (Java) and iOS (ObjectiveC)
- (MRES) Master degree in Computer Game Technology at Bournemouth University, UK
- (BEng) Honor program (Rank 5th), GPA: 8.52, Bachelor of Engineer in Computer Science at HCMC, Vietnam
Working Experience
goGame Ltd
2 years - Working project titles:
- Disney Crossy Road
- SEA version (leader of 2 team member)
- Add social features Facebook login and share, Ads, IAP, Achievement, Notification (Firebase Cloud Messaging), Crashlytics, Analysis(Firebase), etc.
- In-game features: Daily login reward, Built-in leaderboard system, New challenge game mode, Inbox, etc.
- RESTful API (JSON)
- Multiplayer mode using protobuf
- Automation build integration in TeamCity
- Work based on Unity, support updating events for liveops team, work closely with server team to deine APIs, etc.
- PH version - partner with Globe Philipins (leader)
- Subscription mode
- SEA version (leader of 2 team member)
- Sega titles:
- Sonic the hedgehog (team of 2 members)
- Add IAP, Ads (ads meditation),Analysis (Fabric,Firebase) on the porting platform of Christen Whitehead to native mobile platform
- Work based Java (Android) and objectiveC (iOS)
- Chain chronicle 3 (leader of 3 team members)
- Localization system
- Work based on Unity
- Amazon Fire TV Remaster - an Android application run on Fire TV box, including Sega games titles
- Sonic the hedgehog (team of 2 members)
- Dragon Project Server developer
- GMTool (PHP) : gift code system
- Optimized Clan Chat (Nodejs)
- [Disney all-stars] unreleased project -Work based on Unity, Photon multiplayer
Seamiq Ltd - PixelTiger (now)
10 months - Working titles
- Unpublished prototypes in Unity
- Puzzle game
- Multiplayer games (Photon)
- Snaky Lines (1 memeber)
- Unity-based, main developer of game including game mechanic, social, features
GlassEgg Ltd
10 months - Working titles
- Outsource project for Audatex insurance company (US)
- iOS/Android app with Unity embeded scene
- NGUI, customized car 3D models (mesh,color,etc.)
- Mecha games
- Unity-based, 3D games
Freelancer
- Chinesepod:
- Mr. Racool prototype - demo
- Additional tools: Spine 2D skeleton animation,
- Chinese learning app prototype - unpublished project
- iOS/Android app to learn Chinese lanugage like Duolingo, ChineseSkill
- Mr. Racool prototype - demo
- AR app
- VR app:
- Pet game
- It was belong to a master research project to collect data from VR gamers and compare with the same game gene in Kinect and xbox games.
- Hip replacement surgery
- It was a PhD Research simulation in Bournemouth University
- Technology : Google cardboard (mobile version), Leap motion (desktop version)
- Pet game
Unity publisher
- Leap Motion Simple Control
- Bubble Shooting Game
- Simple Curve 3D
- Mobile Sensor Visualization
- Gear VR 3D Menu
- Simple Touch Control
- Chinese Stoke Recognition
Indie game development
Awards
- Erasmus Mundus Scholarship, TECHNO II, 2015 - grant for master degree in UK info
- Gold Medal Postgraduate Development Awards 2015-2016 at Bournemouth University info1 info2
- 5th place Microsoft Imagine Cup Vietnam 2013 info1 info2
- 1st place Hackathon 2013 for Microsoft Student Partners in Ho Chi Minh City, Vietnam info
- Several undergraduate scholarships
International conference
- Technology Exhibition at Service Excellence Conference at Bournemouth University info
- 3 Minute Presentations - May 2016 at Bournemouth University info
Certificates online course
- Machine Learning - Stanford University - Apr 2018 info
- Cryptography I - Stanford University - August 2013
info
I really like 🍩 .